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Courses / Undergraduate / COMPSCI

COMPSCI 364

Computer Game Design

Yesenia Velasco

Description from DukeHub

Learn foundational principles of video game design and development by combining technical implementation with creative design. The course examines how interactive software systems are built, evaluated, and refined, with emphasis on second order design principles that explain how player behavior emerges from system rules. Students gain hands on experience developing 2D games, progressing from concept and prototyping through implementation and playtesting. No prior game development experience is required, but a strong foundation in programming is expected. Prerequisite: COMPSCI 210 or 250.

Skills

AI-resilient: 0 of 5

  • No: Physical, lab or field work
  • No: Live work with people
  • No: Judgment someone is accountable for
  • No: A craft you practice with your hands or body
  • No: Small, in-person format

The checks lean on Microsoft Research, Working with AI (2025), which found generative AI applies least to physical work and hands-on work with people. A signal, not a promise. How the score works

More in COMPSCI

All COMPSCI courses · All of Undergraduate